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+ | ====IPv6 Support==== | ||
+ | As of 7/29/2002 EPIC fully supports IPv6 in server descriptions, server | ||
+ | connections, $[[connect function|connect]](), $[[listen]](), /[[DCC]] | ||
+ | [[dcc GET|GET]], Virtual Hostnames, $[[iptoname]](). | ||
+ | |||
+ | ====Server descriptions:==== | ||
+ | Surround the ipv6 p-addr with square brackets: \\ /[[server]] [1:2::3]:... | ||
+ | |||
+ | ====Server connections:==== | ||
+ | You can now connect to servers via IPv6! | ||
+ | |||
+ | ====Changed functions:==== | ||
+ | $[[connect function|connect]](<host> <port> <family>) \\ where <family> | ||
+ | is "4", "6", "v4" or "v6" and <family> is optional. | ||
+ | |||
+ | $[[listen]](<port> <family>) \\ where <family> is "4", "6", "v4" or "v6" | ||
+ | and <family> is optional. | ||
+ | |||
+ | $[[iptoname]](<p-addr>) \\ Both IPv4 and IPv6 "p-addrs" (ie, A.B.C.D or | ||
+ | A::B:C) are now supported. | ||
+ | |||
+ | ====Virtual Hostnames:==== | ||
+ | If the hostname that you choose as your virtual hostname has an IPv6 | ||
+ | address, then that IPv6 address will be used as your virtual host if | ||
+ | you connect to a server via IPv6. | ||
+ | |||
+ | ====DCC:==== | ||
+ | /[[DCC]] [[dcc GET|GET]] \\ If you receive a DCC SEND handshake from someone | ||
+ | else and it uses an IPv6 hostname, you will be able to /DCC GET that file. | ||
+ | This is forward compatability. Nobody can do /DCC SEND via IPv6 yet. | ||